Name: Seth Haak
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Contact: seth@arthaak.
com
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Some Relevant
Experience:
05-06 - Present
Shiny Entertainment/
Foundation 9,
Irvine, CA
VFX Artist:
Creating character and
environment fx for in-
game use. Using both
commercial and
proprietary software,
making fx for use on
AAA title games for
all platforms. Working
on a large scale and
constantly evolving
pipeline. Meeting tight
deadlines and
milestones.
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10-00 - Present
Freelance Artist:
Creating original
illustrations and artwork
for bands, 'zines, and
various companies.
Commissioned art
pieces for individuals.
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03-06 - 05-06
Crave Entertainment,
Newport Beach, CA
Lead Game Tester:
Duties include
testing of new games
for multiple platforms.
Provide clear and
accurate feedback on
game functionality.
Create Game Test Docs
and test checklists.
Lead testing teams in
various functionality and
technical requirements
checklists. Manage bug
database and send
updates to Producers.
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05-05 - 11-05
Logocentric Games,
Cypress, CA
Intern/Texture
Art/Animation:
Created textures for
cinematic and in-game
characters. Animated
character cycles and
particle effects.
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Skills:
- Proficient with
Windows and
Mac
- Expert in
Photoshop
- Knowledgeable
with 3-D Studio
Max, Maya,
Zbrush, and
Mudbox.
- Quick to learn in-
house
proprietary
particle and
level editor
software.
- Experienced at
operating After
Effects,
Premiere, and
Combustion
- Familiar with
Flash and
Illustrator
- Well developed
artistic skills
- Trained in
traditional
animation and
fine art
- Adapt well to
new
circumstances
- Deadline
oriented
- Team player
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Education:
The Art Institute of
California - Orange
County, Santa Ana, CA
3.75 GPA, Media Arts
and Animation, BS; 2D &
3-D animation, concept
art, modeling
Dean's List, Graduated
with honors
2004 - 2005
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Education [expanded]:
DeAnza College,
Cupertino, CA
3.6 GPA, General
Education; 2-D
animation; Storyboard;
Design and Layout for
animation; Scriptwriting
2001 - 2003